Saturday, October 10, 2009

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Adobe brings Photoshop.com to the iPhone

Adobe Systems on Friday introduced a new Photoshop app for iPhone users that lets them edit photos from both their phone and their online library on Photoshop.com.

The app is free of charge and offers tools such as cropping, image rotation, color controls, and simple one-touch filter effects that can change the look and feel of shots all at once. It also features undo and redo controls so that if users make a mistake, or want to revert back to the original, it takes just a few taps.

As soon as users are done editing any photo, they can either save it back to their phone or upload it to their Photoshop.com account. The app also doubles as a photo-taking tool since you can simply take a photo, then have it upload right away.

What makes the app notable (besides from being from Adobe) is that the entire editing control set works off gestures. Instead of using dials or sliders, users just need to swipe their finger across the screen to change things such as brightness or color values. The same goes for its filters, which can be whisked from one end of the screen to the other instead of taking up more screen real estate or using a drop-down menu. It's one of the more intuitive control methods I've seen on a mobile photo-editing app, and can be quite precise once you get the hang of it.

The app is available now and is free of charge, although Adobe's free Photoshop.com service has a 2GB limit, which can be expanded with an annual paid storage plan.

Photoshop for iPhone lets you do all sorts of things to your photos, including beaming them back to Photoshop.com when you're done.

(Credit: CNET / Josh Lowensohn

More pics after the break.

Photoshop's famous filter effects come to the iPhone version as well.

(Credit: CNET / Josh Lowensohn

Users can edit photos in portrait, or landscape view.

(Credit: CNET / Josh Lowensohn

Originally posted at Web Crawler

WebGL slips into Chrome, too, for 3D Web

When it comes to built-in support for hardware-accelerated 3D graphics, WebGL is being built into Firefox and the browser project behind Safari, and now Chrome is following suit.

"Preliminary WebGL support is now being compiled into Chrome," said Kenneth Russell a Wednesday message to a Chrome mailing list. But, he warned, WebGL itself is still under development and that new versions of the WebKit browser technology on which Chrome is based might cause incompatibilities for now.

WebGL can be used in the latest Chrome developer preview version--but only if "--enable-webgl" and "--no-sandbox" command-line switches are added when Chrome launches. The latest versions are Chrome 4.0.221.6 for Windows and 4.0.221.8 for Mac OS X and Linux.

WebGL began at Mozilla and Khronos Group, the organization that oversees the OpenGL 3D graphics interface. WebGL lets programmers creating Web sites issue commands for drawing 3D graphics, but the standard is still under development. The general idea is important for advanced Web sites and for Web-based applications, which although steadily getting more sophisticated don't yet match their analogs that run natively on computers.

Google supports WebGL but also is working on a separate, higher-level 3D interface for browsers called O3D.

Originally posted at Deep Tech

American football juke moves and a challenging soccer game: iPhone apps of the week

iPhone (Credit: CNET

Apple released an update today for iPhone which addresses some issues and fixes some crashes in specific situations. According to Apple, iPhone 3.1.2 resolves a sporadic issue that may cause the iPhone to not wake from sleep; an intermittent issue that may interrupt cellular network services until restart; and fixes a bug that could cause an occasional crash during video streaming. If you've experienced any of these issues (or even if you haven't), make sure to plug your iPhone into iTunes to get the latest update. Be aware that the update is over 200MB so will probably take some time to get through the process. When you're done, come back and check out my latest apps!

This week's apps are both games, with an American football skills challenge type of game, and a long-awaited soccer (football) game with unique onscreen controls to pull off advanced moves.

Backbreaker Football

The spin move is extremely effective (and high scoring) if you hit it at the right moment

(Credit: Screenshot by Jason Parker/CNET

Backbreaker Football (99 cents for a limited time) is not a "complete" football game like Madden 2010 or NFL 2010, but instead focuses on the challenge of running around defenders to make touchdowns. Control your runner by tilting your phone--forward to run and left and right to turn. Onscreen buttons give you a variety of moves to make defenders miss including right and left juke moves, spin moves, and a turbo button to break free for the touchdown. There's also a showboat button so you can high-step into the end zone. Each move has a certain point value and when you string moves together (or showboat for more yards before the endzone) you get more points to add to your score.

The great thing about Backbreaker Football is that it doesn't take an enormous amount of time to play a few waves (running the distance of the field), so it's easy to get some quick playing time in. You get two game modes including Challenge and Endurance. Each challenge round lasts 10 waves as you try to get past defenders to score touchdowns. As you progress, red lines will block out parts of the field forcing you to dodge defenders within a smaller space. The Endurance mode has you run through wave after wave (50 waves) with an ever increasing number of defenders and difficulty. Get high scores to unlock extra items like different uniforms and new touchdown celebrations. Overall, if you're looking for an American football game minus the need to play an entire game or sift through giant playbooks, Backbreaker Football offers enough football action to be a lot of fun.

FIFA 10

Use the radar at the bottom of the screen to make sure you have someone to pass to before hitting the button

(Credit: Screenshot by Jason Parker/CNET
FIFA 10 ($9.99) is mostly a great soccer game, letting you play full games in exhibition and tournament modes and offers a control scheme that's fairly effective once you get the hang of it. You can play as the whole team (with the player switch occuring once a player receives the ball or with a button on defense) or you can play the "Be a Pro" mode to control and advance a single player on the team. The biggest strength of FIFA 10 certainly is that you can play any of 570 teams across 30 leagues with a total of 12,620 players, each with their own skill set. This amazing amount of team choice will appeal to hardcore soccer fans because you'll likely be able to play your favorite team, no matter how obscure.

FIFA 10 for iPhone obviously follows a long line of console soccer games (of which I've played many) and while it does a fairly good job, the control system can be difficult to master. You get buttons for passing and shooting, but to pull off more advanced moves like through passes or slide tackles, you need to hit multiple buttons in succession (A to B to A, for example). It takes some getting used to and you won't be able to pull off some moves every time simply because of the lack of physical buttons, but I found it to be effective with some practice. Overall, FIFA 10 satisfies the need to get in a game of soccer, and even without all the extras of console versions, offers enough to be worth the money for soccer fans.

What are your favorite iPhone apps? Does Backbreaker Football have enough features to be your favorite football game? Is FIFA 10 the soccer game you've been waiting for? Do you know how hard it was to decide how to differentiate between the two sports without offending fans here at home or abroad? Let me know in the comments!

Speed test: Bolt Mobile browser vs. Opera Mini

Bolt browser 1.5

Split screen is Bolt's take on zooming.

(Credit: Bitstream

We were impressed with the Opera Mini 5 beta browser, which came out in mid-September. At CTIA Wireless 2009, a smaller player, Bolt Browser, leaves its beta behind to chase after Opera's dominance as an alternative browser for Java phones.

We liked what we saw the first time we tested out Bolt as a beta (video review) on a Samsung Propel. Bolt's rendering felt truer than Opera Mini 4.2 on many sites, but it didn't seem faster. Now that Bolt has shucked off its beta, we find performance essentially unchanged.

True, Bolt has undergone some cosmetic alterations, such as a Google search box that's separate from the URL bar, and a welcome download manager that lets you download files as well as upload. It also caches pages now, so you can jump back to the previous page without reloading it. Bolt 1.5's new video manager selects the best of three delivery mechanisms for streaming video on your device, including triggering your media player if the phone isn't well equipped for playback.

But what of those speed claims? Bolt, a proxy browser built on Webkit, now claims that it's about 15 percent faster than before and compresses data at a 23:1 ratio. In other words, 2.3MB from the Web shrinks down to 100KB. That may be, but we pulled up our online stopwatch to run our own surf tests.

Without ever budging from our roost, we tested navigation three times on each of three sites, keeping the routine the same for Bolt 1.5 and Opera Mini 4.2. We would have thrown Opera Mini 5 beta into the mix, but it didn't seem compatible yet with our testing phone, a Samsung Propel on AT&T's 3G network. We're telling you this because we know what a difference carrier, data strength, and handset type makes in each user's result. Were you to run the same test, you might get slightly different numbers.

Bolt took 12-14 seconds to load and navigate on Nordstrom.com versus Opera Mini's 9-13 seconds. It took 26 seconds to load The New York Times site and two other stories on Bolt. On Opera, the same stories loaded in 19, 11, and 10 seconds. Yelp was about the same for Bolt 1.5 and Opera Mini 4.2, about 14 seconds, but one Bolt page ran 2 seconds slower. Our tests clearly favor Opera Mini for speed, but there are one or two other caveats and clarifications to consider before declaring an all-around winner.

First, Bolt renders pages more faithfully than Opera Mini, with sharper text and photos, and with all the photos intact. Opera Mini 4.2 tended to overly compress some, but it bought it speed. On some sites, Opera Mini stripped an image or two out, or the photo footprints drastically condensed. Bolt also has an interesting feature that Opera doesn't--the capability to split the screen. This is essentially Bolt's zoom feature. As you pass the cursor over the zoomed-out section up top, the same area is zoomed in below. The 5 key toggles split-screen view on and off.

So which Java browser prevails overall? It's a tough call: Bolt renders graphics more clearly, but Opera was speedier. We'll see if these numbers continue to stand up when Opera Mini 5 comes out of beta. In the meantime, try them both out and chime in with your own views. You may find that a few seconds are worth it to you to use Bolt's interface. Maybe speed is all that matters and you'll stick with Opera Mini for now. You tell us.

Bolt browser 1.5 is free to download. BlackBerry owners should download the optimized version for BlackBerry phones, which integrates RIM's typical operating system shortcuts.

Originally posted at CTIA Fall show

Web of Trust extension comes to Chrome

Google's browser now has an extension to use the Web of Trust, a project that lets people rate the trustworthiness of Web sites and see how others have rated them.

The open-source plug-in previously worked only with Firefox and Internet Explorer, but now a version is available for the new developer preview version of Chrome, according to a blog post.

The Web of Trust extension lets people rate Web pages. Clicking an icon in the lower left corner of Chrome pops up this interface.

The Web of Trust extension lets people rate Web pages. Clicking an icon in the lower left corner of Chrome pops up this interface.

(Credit: Screenshot by Stephen Shankland/CNET

It's one of a host of relatively widely used extensions available on other browsers but now on their way to Chrome, whose extensions framework is just getting off the ground. There also are extensions (called add-ons in the Firefox realm) for Delicious and Xmarks, for example.

The extension takes advantage of the newer "mole" feature that lets windows pop up from the bottom of the screen. (The "mole" term originated with the work Google's Gmail team on instant-message windows; closing a number of them is like playing Whack-a-Mole.) However, Web of Trust programmers are considering using a newer extensions possibility called browser actions, which builds an extension interface into a button that appears along the top of the Chrome window.

"Browser Actions look promising though and we're looking forward to using them in future," said programmer Sami Tolvanen in a mailing list announcement. He also offered a list of suggestions for the Chrome extensions interface.

Separately, Google announced a new developer preview version, Chrome 4.0.221.6 for Windows and 4.0.221.8 for Mac OS X. In the Windows version is a new browser action feature, pop-up windows.

Originally posted at Deep Tech

Microsoft introduces 'Starter' version of Office

Aiming to turn more new PC buyers into Office users, Microsoft has announced plans for several new ways to obtain the software, including an ad-supported "Starter" edition that can come loaded on new PCs.

In a blog posting Thursday, Microsoft said the starter version of Office will have limited features and include only Excel and Word. The starter version will be part of the Office 2010 family, due out next year, and will only be available on new PCs.

"Office Starter 2010 will provide new PC owners with immediate exposure to the Office 2010 experience on new PCs right out of the box," Microsoft said, adding that it can be upgraded to one of several full versions of Office with a new upgrade card to be sold at retail stores.

The product is a replacement for Microsoft Works, which was Microsoft's low-cost option for PC makers that wanted to include basic productivity software. Microsoft had also quietly tinkered with a free, ad-supported version of Works in recent years.

Office Starter, as opposed to Works, will have full file compatibility with Office as well as features like the 'Ribbon' user interface.

"It really is a replacement for Works," Microsoft corporate vice president Takeshi Numoto said in an interview on Thursday. "It is not a mere renaming of Works. It is an Office product."

Microsoft is trying several ideas to better compete with free rivals such as Google Docs. With Office 2010, Microsoft will also offer a free, ad-supported version of Office that runs in a Web browser. That product, which went into a technology preview last month, requires connection to the Internet at all times.

"It's a way for us to reach customers who may have not experienced Office before, (for them) to get a taste of it," Numoto said.

For years now, Microsoft has grappled with new ways of selling Office, which, along with Windows, is one of the company's two main profit engines. Although Office boasts half a million users, there are lots of folks that use pirated copies of the software or don't have Office at all.

Several years back, as part of a ThinkWeek paper seen by CNET News, Microsoft workers recommend that the company scrap Works in favor of an ad-supported product, saying Microsoft only got a couple dollars of revenue per PC when Works was included.

Numoto would not go into financial details for Office Starter, but did say that it is a "royalty-bearing" product for Microsoft, as Works was. In the past, though, PC makers have had an opportunity to earn back money if customers upgrade from a trial version of Office to the full version. Numoto wouldn't detail how that might work with Office Starter.

Microsoft is also trying out a new method for those that already have a PC to try out Office 2010, once it is available. Called "Click to Run," it brings the notion of streaming to software. Instead of waiting for the whole product to download, users can click a button and start using the software as soon as some of the basics are downloaded. The rest of the product then gets downloaded over time.

Microsoft has already seen the Web increase as a means for getting its software. Numoto said that in the last fiscal year some 23 million downloads of the Office trial, nearly double the number from a year earlier.

Still, he said, downloading a big file means a long wait. "We know we could do a lot better to streamline that experience," he said.

An additional benefit of the Click to Run installation is that it is done through application virtualization. That allows the code, even though it is still being run locally, to run side-by-side with an existing version of Office. That would allow, for example, a user to run a trial version of Office 2010, without getting rid of their existing Office installation.

Originally posted at Beyond Binary